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Post by corkymcchubbles on Jun 21, 2008 20:50:42 GMT -8
Dang it! I can't seem to get the combine replaced with combine_f's ! Can someone make a script for me?
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Post by veteran_gamer on Jun 22, 2008 4:09:22 GMT -8
its in your override.txt
smodoutbreak\scripts\override_class.txt i think
open it and add
"npc_combine_s" { "npc_f_combine" "100" }
good to go!
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Post by corkymcchubbles on Jun 22, 2008 7:30:20 GMT -8
Dang! I can't get it to work! OverrideClasses { "default_map" { "weapon_smg1" { "weapon_custom4" "100" } "weapon_shotgun" { "weapon_custom5" "100" } "weapon_crossbow" { "weapon_custom9" "100" } "weapon_ar2" { "weapon_custom8" "100" } "weapon_pistol" { "weapon_custom2" "100" } "weapon_357"{ "weapon_custom3" "100" } "item_battery" { "item_ammo_ar2" "50" "item_ammo_357" "50" } "item_healthkit" { "item_ammo_smg1" "25" "item_ammo_ar2" "40" "item_ammo_357" "30" } "npc_poisonzombie" { "npc_zombie2" "50" "npc_fastzombie" "50" } "npc_combine_c" { "npc_combine_s" "100" } } "d1_town_04" { "npc_zombie" { "npc_zombie2" "100" } } "npc_combine_s" { "npc_f_combine" "100" }
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Post by veteran_gamer on Jun 22, 2008 9:49:52 GMT -8
try this, friend
OverrideClasses { "default_map" { "weapon_smg1" { "weapon_custom4" "100" } "weapon_shotgun" { "weapon_custom5" "100" } "weapon_crossbow" { "weapon_custom9" "100" } "weapon_ar2" { "weapon_custom8" "100" } "weapon_pistol" { "weapon_custom2" "100" } "weapon_357"{ "weapon_custom3" "100" } "item_battery" { "item_ammo_ar2" "50" "item_ammo_357" "50" } "item_healthkit" { "item_ammo_smg1" "25" "item_ammo_ar2" "40" "item_ammo_357" "30" } "npc_poisonzombie" { "npc_zombie2" "50" "npc_fastzombie" "50" } "npc_combine_c" { "npc_combine_s" "100" } "npc_combine_s" { "npc_f_combine" "100" } }
"d1_town_04" { "npc_zombie" { "npc_zombie2" "100" } }
paste exactly that
good luck (and enjoy!)
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Post by corkymcchubbles on Jun 22, 2008 10:50:05 GMT -8
Damn! They don't have guns and they don't move!!!! My buddha sense say: PATCH
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Post by veteran_gamer on Jun 23, 2008 1:59:22 GMT -8
yeah, they arent in the weapon_randomize script, hang on buddy, itll be fixed, promise
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